BRIEF ABOUT ME

I'm a game designer, I like to imagine and invent new interesting games. I understand specificity of the work with graphics, sound, code and game marketing. I have good communication skills and can easily reach understanding with any member of the development team.

Developing indie games I have learnt how to produce basic elements of 2D games. Below you can see my skill levels and professional knowledge in different spheres, also my level of knowledge of software is pointed out.

I am good at TRIZ (Theory of Inventive Problem Solving). Cooperating with the GB TRIZ company I was developing my own methodologies. I can easily make features lists including from 100 up to 500 ideas for each project.

CONCEPTS

52

PROJECTS DONE

16

YEARS IN THE INDUSTRY

5

SKILLS

GAME DESIGN

game mechanics, level design, creative solution, perception psychology, visual documentation

NARRATIVE

narrative level design, narrative game mechanics integration

MARKETING

monetisation, creatives for market strategies

VISUAL APPEAL

2D graphics, 2D animation, vFX

MUSIC AND SOUND

piano player, music composer, simple sound design

PROGRAMMING

simple scripting in unity3D

SOFTWARE

Unity3D

game design, level design, project management, simple scripting, vFX and particle systems

Vector, Raster

"ux/ui design, prototyping, 2D graphics"

Spine, vFX

bone animation for 2D characters and environments, ui animation, vFX

Ableton Live

simple sound design, simple music composition

Git

version control, project management

Steam, Appstore, Google play

Love games

ACHIEVEMENTS